Colossal Order has released its latest feature highlight video, showcasing how sound and music work in Cities: Skylines 2.
The video offers a deeper look into the ambient noises featured in the game. For example, cars sound different depending on how fast they’re going, and police and ambulance sirens match that of your city’s American or European theme.
Animals and humans all have sound queues when clicked, and all city services come with sound effects related to their function that change depending on the weather and time of day.
Cities: Skylines 2 comes with two radio networks, both of which have different stations that focus on music from various genres. In-game ads can be switched on and off, tracks can be skipped or rewound, and the radio stations offer news updates regarding issues in your city.
This week’s Feature Highlight is the ninth episode and follows other videos that offered a deeper look into the game’s citizen simulation, progression system, economy, seasons and natural disasters, maps, water and electricity, city services, zoning, public transportation, traffic AI, and road construction.
Next week’s dev video – the final of the series – should offer a closer look at the game’s cinematic camera and photo mode.
Cities: Skylines 2 launches on PC, PlayStation 5, and Xbox Series consoles on October 24th.
Check out the new feature highlight: